SUBJECT: Government
GRADE: High School
TECHNOLOGY: Word Processor, Draw Program
BY: Rita Morgan                                    

Designing a Political Campaign

 

      This lesson plan on political campaigning is designed for a high school, twelfth grade American government course.  The government class this lesson is designed for is a regular course (not Advance Placement) that is required for all seniors.  However, the lesson can be adapted for different student ability levels.  The student body most likely will consist of a mix of Socio-Economic status backgrounds and a mix of prior knowledge on computers and political campaigns.  Previous high school class most likely required the use of computers, therefore, all government seniors should come to class with a basic base of knowledge on computers.  Naturally, the higher S.E.S. students will have more computer knowledge.  If any of the government students have problems with computers, the first few weeks of class should spend some time teaching how to use computer programs and the Internet (probably after school).  Therefore, every student in the government course should be prepared to use word processing and drawing programs.

 

Materials:

      A school computer lab is essential to the assignment, especially since some students will not have a computer at home.  The computer lab must be available for the students to use after school and during one to two government class periods.  The computers can be either Macintosh or IBM compatible.  The computer lab needs Microsoft Office with Word and a drawing program.  A government textbook to supplement teaching on political campaign characteristics is also needed (use the textbook utilized throughout the class).  A few actual political campaign examples of a brochure, poster, slogan, and platform are needed to show the students.

 

Objectives:

      The students will create, in collaborative groups, an original political campaign complete with a party, ideology, slogan, poster, and brochure, using Microsoft Word and drawing program.

      The student will use a variety of graphics, color, text, style, and such on their computer poster and brochure.

      The student will apply persuasion principles of political campaigns, party ideology, and American individualism to their original campaign.

VA S.O.L. Objective:

12.10   The student will explain and give current examples of how political parties, interest groups, the media, and individuals influence the policy agenda and decision making of government institutions.

12.11   The student will describe campaigns for national, state, and local elective office, including . . . the influence of media coverage, campaign advertising, and public opinion polls.

12.12    

The Lesson Plan:

      While studying a unit on political campaigning, the Government students will apply their knowledge and create their own, original political campaign.  In groups of two to three (computer availability will determine the size of the groups), the students will collaboratively work together on this Constructivist approach to teaching campaign strategies, political ideology, and current American government.  Students will also increase their computer skills by designing their group campaign poster and brochure on Microsoft Word and drawing programs.

      Computers naturally fit into this lesson plan and are necessary to use.  The computers allow students to design graphically a campaign poster and brochure.  Only computers provide a drawing program for an original symbol, color scheme, and graphics.  Microsoft Word can easily set up a page layout for either a poster or brochure.  Admittedly, the posters and brochures could be done by hand, but not with the same quality.  In addition, revisions can be made so quickly and neatly on the computer.

      The students must create a political party.  The party will need a name, agenda, platform, ideology, slogan, color scheme, symbol (like the Democratic donkey), and a perceived constituency (such as soccer moms or blue-collar workers).  The ideals of the parties are up to the student; however, the teacher should approve of the party to maintain a focus on government theories.  The parties can be moderate, extreme, nationalistic, local, focused on a particular cause, and such.  Allow the students to use their creativity.

      The brochures and posters must have a color scheme, written platform, picture, symbol, graphics, and such.  The poster will measure 8½ by 14, and the brochures will be a three fold (3 sides on front, 3 sides on back) and measure 8½ by 11.  The brochure must have a cover, graphics, persuasion rhetoric, and contacts on the back.  The inside of the brochure must contain one page of text describing party name, ideology, a slogan, and constituency.  The two other inside pages must discuss the individual candidate’s characteristics, background, family, and platform.

      Once the brochure and posters are completed, the groups will present their campaign orally to the class.  Each ‘candidate’ will have five to ten minutes to explain their party, show their work, and try persuading fellow classmates to vote for them.  Every student is responsible to present part of the argument.  Presenting and explaining posters, propaganda in any medium, visual aids, and such does count as participation. To ensure participation within the group, the students will assign grades for themselves.  Each individual will assign themselves and every other member of the group a grade for participation and an explanation for that grade.  At the end of the presentations, the class will vote one group into office.

      The lesson should take about a week to accomplish.  On Monday, the teacher should introduce the project, objectives, and directions.  Then the class will be divided into groups to brainstorm their party and campaign strategies.  On Tuesday, the groups should work together for forty-five minutes, setting up the party and candidate characteristics, writing the brochure text, and brainstorming visual aids.  Wednesday and Thursday should be spent in the school computer lab working on the actual design of the campaign.  On Friday, the groups must present their campaign to the class.  The class will vote for their favorite candidate.  Finally, the class will discuss the campaign process, what persuaded them, and what they learned about the political process and power of the media.

 

Motivators:

      The campaign lesson plan should be interesting, fun, and intrinsically motivating to the students.  This lesson plan demands creativity, enthusiasm, and application of knowledge on behalf of the students.  The students should rise to the challenge of the hands-on project and produce a wonderful political campaign.  The students should be intrinsically motivated by the project because of its hands-on nature, opportunity for them to creatively express themselves, and its coverage of several intelligences.  Dale Parnell, along with several other educational theorist, believe that learning must be hands-on and Constructivist for students to be interested in the material and to increase learning.  Students are able to make campaigns and principles of government meaningful to their individual lives through this lesson.  High school students in general love to express themselves.  This project provides a medium for students to express their political viewpoints as well as creative advertising/ campaigning.  The project allows opportunities for writing, artwork, debating, persuasion, advertising, and computer skills.  Therefore, just about all of Howard Gardner’s Seven (plus) intelligences are covered.  From my experience teaching a course on computer instruction, students today seem to honestly enjoy working on computers.  Students in general, like how computers can manipulate and create images, text, etc.  Most students today also have a fair grasp of word processing.  Therefore, the students will not be overwhelmed with a difficult computer program, but instead will be able to jump right in and create masterpiece political campaign brochures and posters!


Rubric:

The rubric for grading the computer-based political campaign is as follows:

Total points 100:

10 points for group evaluations by students.  Students will assign other members of    

     their group and themselves a grade and an explanation for that grade.

      25 points for participation (including group presentation)

      30 points for poster

      34 points for the brochure

       1 point for voting – working towards citizenship!

 

 

 

A

B

C

D

F

Group Evaluations

All group members state participation, cooperation, and work.

Most members state participation, cooperation, and work.

Half the members state participation, cooperation, and work.

Few members state participation, cooperation, and work.

Members all state no participa-tion.

Participation

Student actively involved, working, and adding to the group at all 5 mandatory meetings/ work sessions.  Involved in the presentation.

Student actively involved, working, and adding to the group at 4 meetings.  Involved in the presentation.

Student actively involved, working, and adding to the group at 3 meetings.  Involved in the presentation.

Student involved, working, and adding to the group at 2 meetings.  Involved in the presentation.

Not involved.

Poster

Clear party ideology/ platform with a slogan, party name, and logo.  Organized, and  persuasive rhetoric, party arguments listed, and individual characteristics developed.  Graphic design, original drawing used, color scheme, and party symbol.

Clear party ideology/ platform with a slogan, party name, and logo.  Organized, party ideals and individual characteristics listed.  Graphic designs, color, symbol.

Clear party ideology/ platform with party name.  Party and individual rhetoric.  Color and symbol.

Party name, some ideology.  Used Word.

Covers very little or does not present.

Brochure

Covers campaign ideology, clear argument and platform, with individual characteristics as evidence.  Organize and good grammar.  Uses party slogan and logo.  6 fold brochure.

Covers campaign ideology, lists argument and platform, with individual characteristics as evidence.  Uses party slogan and logo.  6 fold brochure

Covers campaign ideology, notes an argument or platform, with individual characteristics as evidence.  Uses party slogan.  6 fold brochure

Covers some points.  6 part brochure.

Covers very little points.